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Let say you play a Pokemon game where you can only choose one type of Pokemon that only has one move. Pretend that the Pokemon is Charizard with Flamethrower. Now, you are at a crossroad where the path expands into three more path, and each path has a boss at the end. One with weakness of grass, one with weakness of water, and the last one is weakness with fire. Obviously, the last path will be the easiest, and you can finish the game easily, because it is suited to your ability.

But let say the you choose the other paths, and you just can't win because the path is not meant for you. Even if you get to the last boss, that boss is just overwhelming that there's nothing you can do. You messed up because you just saved before the boss fight, and you need to start a new game just because the game don't allow multiple saves. Most gamers will just give up, losing interest in the game. Only a few who want to see the ending/what happens next will start a new game and go through everything once more. But even the ending might not be worth it, so what are you going to do?

Sometimes life is all about being lucky: being in the right place at the right moment. If only life/education system is more forgiving in giving chances for people to retry. People who fail are not stupid, most of the time their ability is hindered because of the limitation or they just got in the road that is less suitable for them.

Hope you guys are in the right track and will keep on going even if you fail.

(Don't worry, I am alright. I just had a thought about this and decided to write it down before I forget :) )

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  1. if only is as simple as game...
    well no turning back and just keep on trying though it can be extremely insanely hard.

  2. back when I took gaming class, most of the scholar/lecturer were questioning why people (students in general) can struggle to finish a game, but rather give up easily on study. One of the reasons is that games allow us to retry as many time as we want, until we pass. The actual situation is more complex, but I try to make it simple.

    Anyway, I just wish that students are allowed to try more than once. At least they learn something for their failure. But I know, in reality it is hard to apply that. Money and time come first to mind.

    Well, just got to try hard! This world doesn't wait for us :(

  3. Take the most difficult path!
    And grind like hell!
    This is why it's important to not read FAQs and spoilers on your first playthrough!

    But in real life, we can't really grind can we? I mean, okay, if you want to increase your intelligence, read more books, but it'd sooner fall asleep rather than level up.

    And in real life, you can actually level down! Eg: I used to be able to do confusing calculus integrating differentiation stuff. Now I barely understand the symbols ;_;

    Well, life's like that.


  4. I guess we can grind. Just think of last-minute study, that's one of the most common grind. Grinding is not fun as it interfere with the pacing, but people still do it because they don't want to constantly level up (or study in this case).

    As it is easier to destroy than create, it is also easier to level down than level up haha.

    Yeah, only those who are strong enough will go succeed. Exams are like bosses, designed to test your progressions :/


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